| Poll | Players |
|---|---|
| 4 Nov, 06:51 UTC | 1 |
| 3 Nov, 16:37 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The arcade classics, rebuilt for 2026. A vertical shmup where swarms hold formation, then peel off and dive. Read the wave, rescue captured fighters, draft your build and chase real players up the rival ladder, one named pilot at a time, through endless sectors and 50 bosses.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | 0 | +9.7% | 1 |
| October 2026Oct 2026 (from 19 Oct) | 1 | — | — | 2 |
Average and peak concurrent players each month, and the change in average players from the month before.
Ten New Story Echoes, Sturdier Saves and Steering in the Fly-In (28 Oct 2026): Players peaked at 3.3× the week before's average. In the week after, players were level with the week before. Another update came 2 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Smoother Fights, Six Onslaught Augments and Pure Fixes30 Oct 2026 · week before: 6.9 of 7 days; 5 of 7 days so far | 1 (1.4×) | −14% |
| Ten New Story Echoes, Sturdier Saves and Steering in the Fly-In28 Oct 2026 · week before: 6.9 of 7 days; next update 2 days later | 2 (3.3×) | 0% |
| A Ten-Chapter Story, Brighter Cores and Smoother Bombs25 Oct 2026 · week before: 5.6 of 7 days; 6.2 of 7 days so far; next update 3 days later | 2 (4.0×) | +20% |
| Hyperspace Fly-Ins, Fifty Bosses and Alien Carriers23 Oct 2026 · week before: 3.2 of 7 days; 6.9 of 7 days so far; next update 2 days later | 2 (10×) | +250% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count