
As of
30-day average
0 players5 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | 28 Oct 2026 | |
| Player counts | Every 30 days (dormant tier) | 28 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| Hour | Peak | Average | Polls |
|---|---|---|---|
| 1 Nov, 03:00 UTC | 0 | 0 | 1 |
| 31 Oct, 03:00 UTC | 1 | 1 | 1 |
| 30 Oct, 00:00 UTC | 0 | 0 | 1 |
| 29 Oct, 00:00 UTC | 0 | 0 | 1 |
| 28 Oct, 19:00 UTC | 0 | 0 | 1 |
| 28 Oct, 15:00 UTC | 0 | 0 | 1 |
| 28 Oct, 11:00 UTC | 0 | 0 | 1 |
| 28 Oct, 07:00 UTC | 0 | 0 | 1 |
| 28 Oct, 03:00 UTC | 2 | 2 | 1 |
| 28 Oct, 02:00 UTC | 1 | 1 | 1 |
Price now
$4.79−20% on sale
Lowest we've seen
$4.79−20%, 27 Oct 2026
Sales we've seen
1Deepest −20%, $4.79
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| 27 Oct – 2 Nov 2026 | 6 days | −20% | $4.79 | $5.99 |
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count
The roguelike tower defense card game where one card wins the run: Hatch. Grow your economy to afford it sooner, power up your main spell or overwhelm enemies with a swarm. Shape your build through a randomized skill tree and defend your egg until you can pay the price to hatch.
