| Hour | Peak | Average | Polls |
|---|---|---|---|
| 03:00 UTC | 0 | 0 | 1 |
| 12 Nov, 03:00 UTC | 0 | 0 | 1 |
| 11 Nov, 03:00 UTC | 0 | 0 | 1 |
| 10 Nov, 03:00 UTC | 0 | 0 | 1 |
| 9 Nov, 03:00 UTC | 0 | 0 | 1 |
| 8 Nov, 03:00 UTC | 0 | 0 | 1 |
| 7 Nov, 03:00 UTC | 0 | 0 | 1 |
| 6 Nov, 03:00 UTC | 1 | 1 | 1 |
| 5 Nov, 03:00 UTC | 1 | 1 | 1 |
| 4 Nov, 03:00 UTC | 0 | 0 | 1 |
| 3 Nov, 03:00 UTC | 0 | 0 | 1 |
| 2 Nov, 01:00 UTC | 0 | 0 | 1 |
| 1 Nov, 21:00 UTC | 0 | 0 | 1 |
| 1 Nov, 17:00 UTC | 1 | 1 | 1 |
| 1 Nov, 13:00 UTC | 2 | 2 | 1 |
| 1 Nov, 09:00 UTC | 2 | 2 | 1 |
| 1 Nov, 05:00 UTC | 2 | 2 | 1 |
| 1 Nov, 01:00 UTC | 3 | 3 | 1 |
| 31 Oct, 21:00 UTC | 1 | 1 | 1 |
| 31 Oct, 17:00 UTC | 2 | 2 | 1 |
| 31 Oct, 13:00 UTC | 7 | 7 | 1 |
| 30 Oct, 13:00 UTC | 1 | 1 | 1 |
| 30 Oct, 09:00 UTC | 0 | 0 | 1 |
| 30 Oct, 05:00 UTC | 0 | 0 | 1 |
| 30 Oct, 01:00 UTC | 2 | 2 | 1 |
| 30 Oct, 00:00 UTC | 1 | 1 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
EpicSelectly is a bullet hell shooter where you choose between the dense Red World and the fast Blue World. Repeated choices raise each world's rank and intensify its patterns. Dodge aimed and random bullets, customize Extra Mode's difficulty, and compete on Steam leaderboards.

Ver1.00a Update Released (3 Nov 2026): Since it came out, players averaged 80% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Ver1.00a Update Released3 Nov 2026 · week before: 4.4 of 7 days; 6.8 of 7 days so far | 1 (0.7×) | −80% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | −1 | −61.9% | 3 |
| October 2026Oct 2026 (from 30 Oct) | 2 | — | — | 7 |
Average and peak concurrent players each month, and the change in average players from the month before.