A chaotic party racer for 1, 2, 4, 8, or up to 16 players, locally or online! Race in split-screen or share a top-down view, build custom tracks, and fill them with traps and obstacles when you win. If you lose, don’t worry: you get to upgrade your car and come back stronger for the next round!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26315786
Update posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
16 hoursMiddle gap across the last 6 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26315786 | More ways to race and stay in touch | |
| 26289805 | Home Turf, clearer editing and a softer sky | |
| 26254723 | Painting tools, powers and busy-race performance | |
| 26235503 | None posted | |
| 26231071 | 26/10/26 | |
| 26219501 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one.
No update posts from before 21 Oct 2026 found yet.
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count