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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 21:00 UTC | 18 | 18 | 1 |
| 17:00 UTC | 17 | 17 | 1 |
| 13:00 UTC | 24 | 24 | 1 |
| 09:00 UTC | 18 | 18 | 1 |
| 05:00 UTC | 24 | 24 | 1 |
| 01:00 UTC | 20 | 20 | 1 |
| 5 Nov, 21:00 UTC | 16 | 16 | 1 |
| 5 Nov, 17:00 UTC | 17 | 17 | 1 |
| 5 Nov, 13:00 UTC | 26 | 26 | 1 |
| 5 Nov, 09:00 UTC | 21 | 21 | 1 |
| 5 Nov, 05:00 UTC | 25 | 25 | 1 |
| 5 Nov, 01:00 UTC | 22 | 22 | 1 |
| 4 Nov, 21:00 UTC | 22 | 22 | 1 |
| 4 Nov, 17:00 UTC | 18 | 18 | 1 |
| 4 Nov, 13:00 UTC | 24 | 24 | 1 |
| 4 Nov, 09:00 UTC | 18 | 18 | 1 |
| 4 Nov, 05:00 UTC | 22 | 22 | 1 |
| 4 Nov, 01:00 UTC | 18 | 18 | 1 |
| 3 Nov, 21:00 UTC | 22 | 22 | 1 |
| 3 Nov, 17:00 UTC | 24 | 24 | 1 |
| 3 Nov, 13:00 UTC | 30 | 30 | 1 |
| 3 Nov, 12:00 UTC | 32 | 32 | 1 |
| 3 Nov, 08:00 UTC | 26 | 26 | 1 |
| 3 Nov, 04:00 UTC | 28 | 28 | 1 |
| 3 Nov, 00:00 UTC | 23 | 23 | 1 |
| 2 Nov, 20:00 UTC | 26 | 26 | 1 |
| 2 Nov, 16:00 UTC | 28 | 28 | 1 |
| 2 Nov, 12:00 UTC | 31 | 31 | 1 |
| 2 Nov, 08:00 UTC | 29 | 29 | 1 |
| 2 Nov, 04:00 UTC | 30 | 30 | 1 |
| 2 Nov, 01:00 UTC | 25 | 25 | 1 |
| 1 Nov, 21:00 UTC | 25 | 25 | 1 |
| 1 Nov, 17:00 UTC | 29 | 29 | 1 |
| 1 Nov, 13:00 UTC | 33 | 33 | 1 |
| 1 Nov, 09:00 UTC | 35 | 35 | 1 |
| 1 Nov, 05:00 UTC | 35 | 35 | 1 |
| 1 Nov, 01:00 UTC | 33 | 33 | 1 |
| 31 Oct, 21:00 UTC | 32 | 32 | 1 |
| 31 Oct, 17:00 UTC | 34 | 34 | 1 |
| 31 Oct, 13:00 UTC | 39 | 39 | 1 |
| 31 Oct, 10:00 UTC | 35 | 35 | 1 |
| 31 Oct, 06:00 UTC | 40 | 40 | 1 |
| 31 Oct, 02:00 UTC | 31 | 31 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The Hundred Nights of Alchemy "is a Chinese style RPG with a unique theme of placement and construction.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 25 | −12 | −33.1% | 35 |
| October 2026Oct 2026 (from 24 Oct) | 37 | — | — | 49 |
Average and peak concurrent players each month, and the change in average players from the month before.
v4.0更新公告 (29 Oct 2026): Players peaked at 1.1× the week before's average. In the week after, players averaged 25% fewer than the week before. Another update came a day later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| v4.8更新公告6 Nov 2026 · week before: 6.9 of 7 days; 0.8 of 7 days so far | 24 (0.9×) | −27% |
| v4.7更新公告5 Nov 2026 · week before: 6.8 of 7 days; 1.8 of 7 days so far; next update a day later | 26 (0.9×) | −31% |
| v4.6更新说明4 Nov 2026 · 2.8 of 7 days so far; next update a day later | 26 (0.8×) | −34% |
| v4.5异像远征重做更新说明3 Nov 2026 · week before: 6.8 of 7 days; 3.8 of 7 days so far; next update a day later | 32 (1.0×) | −33% |
| v4.4职业平衡更新说明2 Nov 2026 · week before: 6.8 of 7 days; 4.8 of 7 days so far; next update a day later | 32 (0.9×) | −32% |
| v4.3更新公告1 Nov 2026 · week before: 6.8 of 7 days; 5.7 of 7 days so far; next update a day later | 35 (1.0×) | −32% |
| v4.2更新公告【神话词条加入惊喜掉落】31 Oct 2026 · week before: 6.9 of 7 days; 6.7 of 7 days so far; next update a day later | 40 (1.1×) | −30% |
| v4.1更新公告30 Oct 2026 · week before: 5.9 of 7 days; 6.9 of 7 days so far; next update a day later | 40 (1.0×) | −27% |
| v4.0更新公告29 Oct 2026 · week before: 4.8 of 7 days; next update a day later | 44 (1.1×) | −25% |
| v3.9更新公告28 Oct 2026 · week before: 4.3 of 7 days; next update a day later | 44 (1.1×) | −26% |
| v3.8更新公告28 Oct 2026 · week before: 3.9 of 7 days; 6.9 of 7 days so far; next update a day later | 44 (1.1×) | −23% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count