Become the master of traffic with your expert infrastructure designs. Lay down streets, shape junctions, time traffic lights, design a public transport network, and watch the city come alive. It grows on its own, and every new building sends more trips onto the roads you built.

| Poll | Players |
|---|---|
| 14:00 UTC | 165 |
| 09:58 UTC | 91 |
| 05:57 UTC | 95 |
| 01:56 UTC | 128 |
| 11 Nov, 21:56 UTC | 205 |
| 11 Nov, 17:55 UTC | 233 |
| 11 Nov, 13:54 UTC | 181 |
| 11 Nov, 09:53 UTC | 132 |
| 11 Nov, 05:52 UTC | 100 |
| 11 Nov, 01:51 UTC | 135 |
| 10 Nov, 21:51 UTC | 0 |
| 10 Nov, 17:50 UTC | 270 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 3 Nov) | 236 | — | — | 453 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update 1.1.1: building info window, green arrow at lights, calmer roundabouts (6 Nov 2026): Players peaked at 1.7× the week before's average. Since it came out, players averaged 13% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 1.1.1: building info window, green arrow at lights, calmer roundabouts6 Nov 2026 · week before: 3 of 7 days; 5.9 of 7 days so far | 413 (1.7×) | −13% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count