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As of —
30-day average
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Polled every 30 days
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | — | — |
| Player counts | Every 30 days (dormant tier) | — | — |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
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A few-minute deep-sea score attack. Flip gravity to rise or dive, graze reefs and jellyfish to charge OVERDRIVE, then spend it for a burst of slow-motion scoring. Playing it safe is the losing move. The deeper you go, the more the ocean changes.
