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| Poll | Players |
|---|---|
| 05:40 UTC | 1 |
| 01:34 UTC | 2 |
| 30 Oct, 21:33 UTC | 2 |
| 30 Oct, 17:15 UTC | 3 |
| 30 Oct, 16:18 UTC | 2 |
| 30 Oct, 15:39 UTC | 2 |
| 30 Oct, 12:10 UTC | 1 |
| 30 Oct, 08:09 UTC | 2 |
| 30 Oct, 04:08 UTC | 4 |
| 30 Oct, 00:07 UTC | 3 |
| 29 Oct, 19:47 UTC | 3 |
| 29 Oct, 18:17 UTC | 4 |
| 29 Oct, 14:17 UTC | 5 |
| 29 Oct, 10:16 UTC | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Not a short incremental: a full action RPG built for hundreds of hours. 5 classes, 15 subclasses with deep skill trees, and more skills to level!

Update 1.0.81 (30 Oct 2026): Since it came out, players averaged 41% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 1.0.8130 Oct 2026 · week before: 4.6 of 7 days; 0.6 of 7 days so far | 3 (0.9×) | −41% |
| Update 1.0.76: New Class and DoT Rework28 Oct 2026 · week before: 2.7 of 7 days; 2.6 of 7 days so far; next update 2 days later | 6 (1.7×) | −17% |
| Update 1.0.7427 Oct 2026 · week before: 1.4 of 7 days; 3.9 of 7 days so far; next update a day later | 6 (1.8×) | −9% |
| Update 1.0.7326 Oct 2026 · week before: 0.9 of 7 days; 4.4 of 7 days so far; next update a day later | 6 (2.1×) | +14% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 26 Oct) | 3 | — | — | 6 |
Average and peak concurrent players each month, and the change in average players from the month before.