| Hour | Peak | Average | Polls |
|---|---|---|---|
| 31 Oct, 21:00 UTC | 26 | 26 | 1 |
| 31 Oct, 17:00 UTC | 29 | 29 | 1 |
| 31 Oct, 13:00 UTC | 45 | 45 | 1 |
| 31 Oct, 09:00 UTC | 46 | 46 | 1 |
| 31 Oct, 05:00 UTC | 43 | 43 | 1 |
| 31 Oct, 01:00 UTC | 39 | 39 | 1 |
| 30 Oct, 21:00 UTC | 39 | 39 | 1 |
| 30 Oct, 17:00 UTC | 38 | 38 | 1 |
| 30 Oct, 13:00 UTC | 43 | 43 | 1 |
| 30 Oct, 09:00 UTC | 38 | 38 | 1 |
| 30 Oct, 05:00 UTC | 37 | 37 | 1 |
| 30 Oct, 01:00 UTC | 30 | 30 | 1 |
| 29 Oct, 21:00 UTC | 22 | 22 | 1 |
| 29 Oct, 17:00 UTC | 24 | 24 | 1 |
| 29 Oct, 13:00 UTC | 37 | 37 | 1 |
| 29 Oct, 09:00 UTC | 33 | 33 | 1 |
| 29 Oct, 05:00 UTC | 28 | 28 | 1 |
| 29 Oct, 02:00 UTC | 20 | 20 | 1 |
| 28 Oct, 22:00 UTC | 13 | 13 | 1 |
| 28 Oct, 18:00 UTC | 16 | 16 | 1 |
| 28 Oct, 14:00 UTC | 26 | 26 | 1 |
| 28 Oct, 10:00 UTC | 1 | 1 | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A desktop idle defense game that keeps going while you work. Monsters circle a ring around your board and your pixel heroes fight them on their own. Summon, merge and level up heroes, forge weapons, and push through ten worlds at your own pace.

Hotfix: Fullscreen auto-hide option (29 Oct 2026): Players peaked at 2.7× the week before's average. Since it came out, players averaged 108% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Hotfix: Fullscreen auto-hide option29 Oct 2026 · week before: 1.1 of 7 days; 2.4 of 7 days so far | 46 (2.7×) | +108% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (from 28 Oct) | 29 | — | — | 46 |
Average and peak concurrent players each month, and the change in average players from the month before.