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Challenge your mind in Cubism, a deceptively simple VR puzzle game where you assemble increasingly complex shapes out of colorful blocks.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 04:00 UTC | 0 | 0 | 1 |
| 00:00 UTC | 1 | 1 | 1 |
| 9 Nov, 03:00 UTC | 2 | 2 | 1 |
| 8 Nov, 03:00 UTC | 3 | 3 | 1 |
| 7 Nov, 03:00 UTC | 0 | 0 | 1 |
| 6 Nov, 03:00 UTC | 3 | 3 | 1 |
| 5 Nov, 03:00 UTC | 0 | 0 | 1 |
| 4 Nov, 03:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Patch 1.8.2 (22 Oct 2026): Since it came out, players averaged 52% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Patch 1.8.222 Oct 2026 · week before: 2.8 of 7 days; 6.7 of 7 days so far | 2 (0.9×) | −52% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | 0 | −32.9% | 3 |
| October 2026Oct 2026 (from 19 Oct) | 2 | — | — | 5 |
| December 2020Dec 2020 | 1 | 0 | +11.4% | 4 |
| November 2020Nov 2020 | 1 | 0 | +83.3% | 3 |
| October 2020Oct 2020 | 1 | — | — | 3 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.