| Month | Peak | Average | Polls |
|---|---|---|---|
| October 2026 | 454 | 240 | 48 |
| September 2026 | 352 | 123 | Archive |
| August 2026 | 329 | 181 | Archive |
| July 2026 | 1,091 | 418 | Archive |
| June 2026 | 345 | 179 | Archive |
| May 2026 | 100 | 46 | Archive |
| April 2026 | 151 | 51 | Archive |
| March 2026 | 82 | 36 | Archive |
| February 2026 | 210 | 91 | Archive |
| January 2026 | 258 | 87 | Archive |
| December 2025 | 411 | 146 | Archive |
| November 2025 | 581 | 170 | Archive |
| October 2025 | 622 | 240 | Archive |
| September 2025 | 440 | 148 | Archive |
| August 2025 | 3,074 | 1,019 | Archive |
| July 2025 | 5,612 | 3,280 | Archive |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The average and peak number of people in the game on Steam in each calendar month before our own collection began. These figures come from a licensed historical archive, not from our own polls.
Source: Licensed historical archive, Monthly player history. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2025 | 3,280 | — | The busier of its first two months |
| 3 months onOctober 2025 | 240 | 7.3% | Loses players fast (better than 8% of 7,560 other games) |
| 12 months onJuly 2026 | 418 | 13% | About average (better than 36% of 6,584 other games) |
Hell Clock kept 7.3% of the average players it had at its launch in July 2025 after 3 months and 13% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 240 | +117 | +95.1% | 454 |
| September 2026Sept 2026 | 123 | −58 | −32% | 352 |
| August 2026Aug 2026 | 181 | −237 | −56.7% | 329 |
| July 2026Jul 2026 | 418 | +239 | +134% | 1,091 |
| June 2026Jun 2026 | 179 | +133 | +288.9% | 345 |
| May 2026May 2026 | 46 | −5 | −10.4% | 100 |
| April 2026Apr 2026 | 51 | +16 | +43.4% | 151 |
| March 2026Mar 2026 | 36 | −56 | −60.9% | 82 |
| February 2026Feb 2026 | 91 | +5 | +5.4% | 210 |
| January 2026Jan 2026 | 87 | −60 | −40.7% | 258 |
| December 2025Dec 2025 | 146 | −24 | −14% | 411 |
| November 2025Nov 2025 | 170 | −70 | −29.1% | 581 |
| October 2025Oct 2025 | 240 | +92 | +61.9% | 622 |
| September 2025Sept 2025 | 148 | −871 | −85.5% | 440 |
| August 2025Aug 2025 | 1,019 | −2,261 | −68.9% | 3,074 |
| July 2025Jul 2025 | 3,280 | — | — | 5,612 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Forge powerful builds with endless loot in this relentless combination of Roguelike and ARPG. Blast through dungeons and unleash inhuman powers in a dark fantasy twist on Brazil’s War of Canudos.

Journey of Miracles 2.1.0 Hotfix 1 (22 Oct 2026): Players peaked at 2.4× the week before's average. Since it came out, players averaged 37% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Journey of Miracles 2.1.0 Hotfix 122 Oct 2026 · 6.9 of 7 days so far | 454 (2.4×) | +37% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count