
As of
30-day average
2 players12 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 7 days (cool tier) | 21 Oct 2026 | |
| Player counts | Every day (cool tier) | 21 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| Hour | Peak | Average | Polls |
|---|---|---|---|
| 1 Nov, 05:00 UTC | 3 | 3 | 1 |
| 31 Oct, 05:00 UTC | 4 | 4 | 1 |
| 30 Oct, 05:00 UTC | 2 | 2 | 1 |
| 29 Oct, 05:00 UTC | 2 | 2 | 1 |
| 28 Oct, 05:00 UTC | 1 | 1 | 1 |
| 27 Oct, 04:00 UTC | 3 | 3 | 1 |
| 26 Oct, 18:00 UTC | 0 | 0 | 1 |
Going Rogue is a Visual Novel style game focused on storytelling, realistic characters, a branching story with lots of choices, and of course, an excellent visual quality.

Price now
$4.54−65% on sale, ends 2 Nov 2026
Lowest we've seen
$4.54−65%, 27 Oct 2026
Sales we've seen
1Deepest −65%, $4.54
| From | Price | Usual | Off |
|---|---|---|---|
| 27 Oct 2026 | $4.54 | $12.99 | −65% |
| 22 Oct 2026 | $12.99 | $12.99 | — |
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| From 27 Oct 2026On now, ends 2 Nov | 6 days | −65% | $4.54 | $12.99 |
−65% sale on now: So far players have averaged 39% more than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| From 27 Oct 2026On now | −65% | 3+39% | On now |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count