
As of
30-day average
3,654 players22 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 12 hours (warm tier) | 22 Oct 2026 | |
| Player counts | Every 4 hours (warm tier) | 22 Oct 2026 | |
| Store details | Every 3 hours, and when Steam reports a change (warm tier) | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Join dangerous raids for loot or intense PvP/PvE battles in this new realistic military shooter set in a fractured multiverse. Fight in quantum-unstable zones for control of active matter - the substance that bends time and space.

| DLC | Price |
|---|---|
| Active Matter - Upgrade to Deluxe Edition | $87.16 |
| Active Matter - Upgrade to Advanced Edition | $45.48 |
Downloadable content listed for Active Matter, with prices in your currency (US dollars where we have no local price yet), checked daily for busier games.
| Poll | Players |
|---|---|
| 09:19 UTC | 1,850 |
| 08:04 UTC | 1,598 |
| 04:03 UTC | 1,946 |
| 00:02 UTC | 2,320 |
| 11 Nov, 19:20 UTC | 4,353 |
| 11 Nov, 15:19 UTC | 1,959 |
| 11 Nov, 13:44 UTC | 1,409 |
| 11 Nov, 09:48 UTC | 1,550 |
| 11 Nov, 05:47 UTC | 1,326 |
| 11 Nov, 01:46 UTC | 1,787 |
| 10 Nov, 21:46 UTC | 2,903 |
| 10 Nov, 17:45 UTC | 4,105 |
| 10 Nov, 13:44 UTC | 2,766 |
Price now
$29.99Usual price
Lowest we've seen
$23.99−20%, 26 Oct 2026
Sales we've seen
1Deepest −20%, $23.99
| From | Price | Usual | Off |
|---|---|---|---|
| 2 Nov 2026 | $29.99 | $29.99 | — |
| 26 Oct 2026 | $23.99 | $29.99 | −20% |
| 22 Oct 2026 | $29.99 | $29.99 | — |
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| 26 Oct – 2 Nov 2026 | 7 days | −20% | $23.99 | $29.99 |
−20% sale, 26 Oct – 2 Nov 2026: Players averaged about the same as the week before. In the week after, players averaged 15% fewer than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| 26 Oct – 2 Nov 2026 | −20% | 4,129−1% | −15% |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count