Build your workshop and turn it into a fashion business. Interact with your customers and design unique collections to sell in your store. Upgrade your workshop until you rule the fashion industry.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25589076
Update posts
27 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25589076 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 5 Aug 2026 | Hotfix #18 - Cashier Queue, Worker Fixes and Vehicle NPCs Patch notes |
| 24 Jul 2026 | Regular Update #5 - Achievements, New Stand Parts & Alignment Update |
| 17 Jul 2026 | Hotfix #17 - Bug Fixes and Worker AI Improvements Patch notes |
| 25 Jun 2026 | Regular Update #4 - Modular Clothing Stands, New Furniture & Bug Fixes Update |
| 13 Jun 2026 | Hotfix #16 – Bug Fixes and Worker AI Improvements Patch notes |
| App | Players now | Latest build |
|---|---|---|
| Tailor Simulator Playtest · App 4022810 | 0 | 20137142 · |
Separate Steam apps for test, staging and playtest versions of Tailor Simulator. They have no store page, so they aren’t counted as games or releases. Builds come from Steam’s client network, players from the Steam Web API every few hours. Steam gives no count for an app nobody can launch. How we count
| 2 Jun 2026 | Tailor Simulator Major Update #2 – Staff & Retailing Update Update |
| 1 May 2026 | Hotfix #15 – Performance Improvements & Bug Fixes Patch notes |
| 17 Apr 2026 | Hotfix #14 – Optimization, Storage & Joystick Fixes Patch notes |
| 11 Apr 2026 | Regular Update #3 - New Computer, New Furniture & Bug Fixes Update |
| 24 Mar 2026 | Hotfix #13 – Auto-Save Fix, Controller Icons & More Patch notes |
| 22 Mar 2026 | Hotfix #12 – Auto-Save System Added Patch notes |
| 21 Mar 2026 | Hotfix #11 – Shop Upgrade and Save Issues Fixed Patch notes |
| 20 Mar 2026 | Early Access Major Update #1 Update |
| 9 Mar 2026 | Hotfix #10 - Bug Fixes & Interaction Improvements Patch notes |
| 26 Feb 2026 | Hotfix #9 – Localization, Visual and Gameplay Fixes Patch notes |
| 22 Feb 2026 | Hotfix #8 - v0.1.2102 Stability Update Patch notes |
| 20 Feb 2026 | Hotfix #7 - Improves Orders Stability and Gameplay Flow Patch notes |
| 17 Feb 2026 | Hotfix #6 - Resolution Fixes, New Logos and Input Improvements Patch notes |
| 15 Feb 2026 | Hotfix #5 - Early Access v0.1.14.02 Fixes Patch notes |
| 13 Feb 2026 | Hotfix #4 - Critical Launch Issue Fixed Patch notes |
| 11 Feb 2026 | Hotfix #3 Critical Order, Save, and Stability Fixes Patch notes |
| 9 Feb 2026 | Regular Update #2: New Content, Balance Changes, and Quality Improvements Update |
| 9 Feb 2026 | Hotfix Update #2: Save Issues, Menu Locks, and Critical Bug Fixes Patch notes |
| 9 Feb 2026 | Early Access Update: Save Issues, Hotfix Plan, and Ongoing Improvements Update |
| 7 Feb 2026 | Regular Update #1: Balance and Bug Fixes Update |
| 17 Jan 2026 | Tailor Simulator Demo - Pre-Release Update Update |
| 11 Nov 2025 | Tailor Simulator Demo – Content Update Update |
| 19 Oct 2025 | Hotfix1 Patch notes |
| 28 Jul 2025 | Devlog#1 - New Fabrics, Skill Tree, Update Cycle and More Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count