
As of
30-day average
37 players11 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 7 days (cool tier) | 20 Oct 2026 | |
| Player counts | Every day (cool tier) | 19 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Bound together by the magical artifact Trine, a wizard, a knight and a thief journey through a fairytale world of great castles and strange machinery. Solve puzzles, overcome obstacles and battle the undead! Play solo or in 1–3 player online or local co-op.

| Poll | Players |
|---|---|
| 14:09 UTC | 29 |
| 28 Oct, 14:03 UTC | 35 |
Price now
$2.99−80% on sale
Lowest we've seen
$2.99−80%, 25 Oct 2026
Sales we've seen
1Deepest −80%, $2.99
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| From 25 Oct 2026On now | 5 days | −80% | $2.99 | $14.99 |
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count
−80% sale on now: So far players have averaged about the same as the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| From 25 Oct 2026On now | −80% | 350% | On now |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count