No chosen one, only a mortal soul. In this hardcore cultivation Roguelike, found a sect and forge a legacy across generations. Fall in battle to become a Sword Soul that protects those who follow. Master the Five Elements, defy fate, and turn every death into a step toward a greater awakening.

| Month | Peak | Average | Polls |
|---|---|---|---|
| November 2026 | 16 | 11 | 15 |
| October 2026 | 22 | 11 | 43 |
| September 2026 | 42 | 19 | Archive |
| August 2026 | 59 | 24 | Archive |
| July 2026 | 138 | 44 | Archive |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The average and peak number of people in the game on Steam in each calendar month before our own collection began. These figures come from a licensed historical archive, not from our own polls.
Source: Licensed historical archive, Monthly player history. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2026 | 44 | — | The busier of its first two months |
| 3 months onOctober 2026 | 11 | 25% | About average (better than 51% of 9,258 other games) |
| 12 months onJuly 2027 | — | — | Not over yet |
万世剑冢 kept 25% of the average players it had at its launch in July 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 11 | 0 | −2.4% | 16 |
| October 2026Oct 2026 (from 23 Oct) | 11 | −8 | −41.7% | 22 |
| September 2026Sept 2026 | 19 | −5 | −22.2% | 42 |
| August 2026Aug 2026 | 24 | −20 | −45.4% | 59 |
| July 2026Jul 2026 | 44 | — | — | 138 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.