
As of
30-day average
265 players7 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every day (warm tier) | 20 Oct 2026 | |
| Player counts | Every 6 hours (warm tier) | 20 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| Poll | Players |
|---|---|
| 09:16 UTC | 101 |
| 03:15 UTC | 129 |
| 25 Oct, 21:15 UTC | 201 |
| 25 Oct, 15:14 UTC | 231 |
| 25 Oct, 09:14 UTC | 176 |
| 25 Oct, 03:13 UTC | 185 |
| 24 Oct, 21:13 UTC | 267 |
| 24 Oct, 15:12 UTC | 319 |
A short incremental dungeon RPG with a finite campaign. Unlock heroes, gather resources, upgrade your party, and reset progress for prestige rewards. Heroes fight automatically, but skills and upgrades need your input—not a fully hands-off idle game.

Price now
$4.49−10% on sale
Lowest we've seen
$4.49−10%, 21 Oct 2026
Sales we've seen
1Deepest −10%, $4.49
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| From 21 Oct 2026On now | 5 days | −10% | $4.49 | $4.99 |
| From | Price | Usual | Off |
|---|---|---|---|
| 21 Oct 2026 | $4.49 | $4.99 | −10% |
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (every 6 hours for busier games, weekly for the rest) to the end date Steam gave. How we count