Solo-developed in 2 months. Three Kingdoms: Yi is a 2D turn-based roguelite deckbuilder. Command a sovereign across 8 provinces and 49 cities — form your battle line, sway enemy generals, raise banners, awaken your avatar. Every choice reshapes your deck and destiny. No two runs are alike.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 01:00 UTC | 60 | 60 | 1 |
| 30 Oct, 21:00 UTC | 36 | 36 | 1 |
| 30 Oct, 16:00 UTC | 120 | 120 | 1 |
| 30 Oct, 12:00 UTC | 169 | 169 | 1 |
| 30 Oct, 08:00 UTC | 92 | 92 | 1 |
| 30 Oct, 04:00 UTC | 102 | 102 | 1 |
| 30 Oct, 00:00 UTC | 53 | 53 | 1 |
| 29 Oct, 20:00 UTC | 50 | 50 | 1 |
| 29 Oct, 16:00 UTC | 147 | 147 | 1 |
| 29 Oct, 12:00 UTC | 198 | 198 | 1 |
| 29 Oct, 08:00 UTC | 125 | 125 | 1 |
| 29 Oct, 04:00 UTC | 100 | 100 | 1 |
| 29 Oct, 00:00 UTC | 63 | 63 | 1 |
| 28 Oct, 20:00 UTC | 53 | 53 | 1 |
| 28 Oct, 16:00 UTC | 197 | 197 | 1 |
| 28 Oct, 12:00 UTC | 261 | 261 | 1 |
| 28 Oct, 08:00 UTC | 177 | 177 | 1 |
| 28 Oct, 04:00 UTC | 160 | 160 | 1 |
| 28 Oct, 00:00 UTC | 63 | 63 | 1 |
| 27 Oct, 20:00 UTC | 76 | 76 | 1 |
| 27 Oct, 15:00 UTC | 344 | 344 | 1 |
| 27 Oct, 11:00 UTC | 315 | 315 | 1 |
| 27 Oct, 10:00 UTC | 255 | 255 | 1 |
| 27 Oct, 04:00 UTC | 210 | 210 | 1 |
| 26 Oct, 22:00 UTC | 61 | 61 | 1 |
| 26 Oct, 16:00 UTC | 268 | 268 | 1 |
| 26 Oct, 10:00 UTC | 361 | 361 | 1 |
| 26 Oct, 04:00 UTC | 226 | 226 | 1 |
| 25 Oct, 22:00 UTC | 67 | 67 | 1 |
| 25 Oct, 16:00 UTC | 328 | 328 | 1 |
| 25 Oct, 10:00 UTC | 427 | 427 | 1 |
| 25 Oct, 06:00 UTC | 326 | 326 | 1 |
| 25 Oct, 00:00 UTC | 95 | 95 | 1 |
| 24 Oct, 20:00 UTC | 94 | 94 | 1 |
| 24 Oct, 14:00 UTC | 411 | 411 | 1 |
| 24 Oct, 08:00 UTC | 279 | 279 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 21 Oct) | 137 | — | — | 427 |
Average and peak concurrent players each month, and the change in average players from the month before.
【Three Kingdoms:Yi v1.0.0】Bounty of All Lands —— Official Release (23 Oct 2026): Players peaked at 126× the week before's average. In the week after, players averaged 4879% more than the week before. Another update came 2 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| 【Three Kingdoms:Yi v1.0.2】Hotfix27 Oct 2026 · week before: 5.9 of 7 days; 3.6 of 7 days so far | 344 (2.5×) | −4% |
| 【Three Kingdoms:Yi v1.0.1】Hotfix25 Oct 2026 · week before: 3.8 of 7 days; 5.7 of 7 days so far; next update 2 days later | 427 (5.1×) | +98% |
| 【Three Kingdoms:Yi v1.0.0】Bounty of All Lands —— Official Release23 Oct 2026 · week before: 1.6 of 7 days; next update 2 days later | 427 (126×) | +4879% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count