
As of
30-day average
1 players22 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 7 days (cool tier) | 25 Oct 2026 | |
| Player counts | Every day (cool tier) | 25 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| Poll | Players |
|---|---|
| 03:32 UTC | 0 |
| 14 Nov, 03:31 UTC | 0 |
Price now
$4.50Usual price
Lowest we've seen
$3.60−20%, 8 Nov 2026
Sales we've seen
1Deepest −20%, $3.60
| From | Price | Usual | Off |
|---|---|---|---|
| 15 Nov 2026 | $4.50 | $4.50 | — |
| 8 Nov 2026 | $3.60 | $4.50 | −20% |
| 25 Oct 2026 | $4.50 | $4.50 | — |
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| 8 Nov – 9 Nov 2026 | 2 days | −20% | $3.60 | $4.50 |
−20% sale, 8 Nov – 9 Nov 2026: Players averaged 29% fewer than the week before. Since it ended, players averaged 57% fewer than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| 8 Nov – 9 Nov 2026 | −20% | 1−29% | −57% |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count
A space-themed idle RPG of skilling and crafting. Mine, refine, research, and automate your way from a lone ship to an industrial empire. Level skills to 100, engineer your fleet for auto-battler combat, and Warp to prestige. No energy gates, just numbers that climb forever.
