
As of
30-day average
93 players17 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 12 hours (warm tier) | 22 Oct 2026 | |
| Player counts | Every 4 hours (warm tier) | 22 Oct 2026 | |
| Store details | Every 3 hours, and when Steam reports a change (warm tier) | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| DLC | Price |
|---|---|
| 911 Operator - Search & Rescue | $7.99 |
| 911 Operator - Every Life Matters | $5.99 |
| 911 Operator - First Response | Free |
| 911 Operator - Special Resources | $3.99 |
Downloadable content listed for 911 Operator, with prices in your currency (US dollars where we have no local price yet), checked daily for busier games.
Game about the difficult work of people that manage emergency lines and services. Answer incoming calls and react properly - give first aid instructions, advise, dispatch correct number of firemen / police / ambulances, or sometimes - just ignore the call. Play on ANY CITY in the world!

| Month | Peak | Average | Polls |
|---|---|---|---|
| November 2026 | 147 | 77 | 19 |
| October 2026 | 132 | 95 | 10 |
| September 2026 | 172 | 93 | Archive |
| August 2026 | 205 | 103 | Archive |
| July 2026 | 208 | 119 | Archive |
| June 2026 | 564 | 148 | Archive |
| May 2026 | 237 | 139 | Archive |
Price now
$14.99Usual price
Lowest we've seen
$2.99−80%, 31 Oct 2026
Sales we've seen
1Deepest −80%, $2.99
| From | Price | Usual | Off |
|---|---|---|---|
| 4 Nov 2026 | $14.99 | $14.99 | — |
| 31 Oct 2026 | $2.99 | $14.99 | −80% |
| 25 Oct 2026 | $14.99 | $14.99 | — |
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| 31 Oct – 4 Nov 2026 | 4 days | −80% | $2.99 | $14.99 |
−80% sale, 31 Oct – 4 Nov 2026: Players averaged 22% more than the week before. Since it ended, players averaged 30% fewer than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| 31 Oct – 4 Nov 2026 | −80% | 115+22% | −30% |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count