| Hour | Peak | Average | Polls |
|---|---|---|---|
| 01:00 UTC | 6 | 6 | 1 |
| 2 Nov, 21:00 UTC | 2 | 2 | 1 |
| 2 Nov, 17:00 UTC | 9 | 9 | 1 |
| 2 Nov, 13:00 UTC | 20 | 20 | 1 |
| 2 Nov, 09:00 UTC | 17 | 17 | 1 |
| 2 Nov, 05:00 UTC | 11 | 11 | 1 |
| 2 Nov, 01:00 UTC | 9 | 9 | 1 |
| 1 Nov, 21:00 UTC | 4 | 4 | 1 |
| 1 Nov, 17:00 UTC | 13 | 13 | 1 |
| 1 Nov, 13:00 UTC | 38 | 38 | 1 |
| 1 Nov, 09:00 UTC | 26 | 26 | 1 |
| 1 Nov, 05:00 UTC | 21 | 21 | 1 |
| 1 Nov, 01:00 UTC | 11 | 11 | 1 |
| 31 Oct, 21:00 UTC | 10 | 10 | 1 |
| 31 Oct, 17:00 UTC | 17 | 17 | 1 |
| 31 Oct, 13:00 UTC | 23 | 23 | 1 |
| 31 Oct, 10:00 UTC | 0 | 0 | 1 |
| 31 Oct, 06:00 UTC | 23 | 23 | 1 |
| 31 Oct, 02:00 UTC | 9 | 9 | 1 |
| 30 Oct, 22:00 UTC | 3 | 3 | 1 |
| 30 Oct, 17:00 UTC | 16 | 16 | 1 |
| 30 Oct, 13:00 UTC | 32 | 32 | 1 |
| 30 Oct, 09:00 UTC | 17 | 17 | 1 |
| 30 Oct, 05:00 UTC | 12 | 12 | 1 |
| 30 Oct, 04:00 UTC | 11 | 11 | 1 |
| 30 Oct, 00:00 UTC | 5 | 5 | 1 |
| 29 Oct, 19:00 UTC | 12 | 12 | 1 |
| 29 Oct, 15:00 UTC | 29 | 29 | 1 |
| 29 Oct, 11:00 UTC | 25 | 25 | 1 |
| 29 Oct, 06:00 UTC | 17 | 17 | 1 |
| 29 Oct, 02:00 UTC | 16 | 16 | 1 |
| 28 Oct, 22:00 UTC | 4 | 4 | 1 |
| 28 Oct, 21:00 UTC | 4 | 4 | 1 |
| 28 Oct, 17:00 UTC | 17 | 17 | 1 |
| 28 Oct, 13:00 UTC | 34 | 34 | 1 |
| 28 Oct, 09:00 UTC | 22 | 22 | 1 |
| 28 Oct, 05:00 UTC | 24 | 24 | 1 |
| 28 Oct, 01:00 UTC | 13 | 13 | 1 |
| 28 Oct, 00:00 UTC | 6 | 6 | 1 |
| 27 Oct, 19:00 UTC | 15 | 15 | 1 |
| 27 Oct, 15:00 UTC | 35 | 35 | 1 |
| 27 Oct, 11:00 UTC | 36 | 36 | 1 |
| 27 Oct, 07:00 UTC | 33 | 33 | 1 |
| 27 Oct, 01:00 UTC | 13 | 13 | 1 |
| 26 Oct, 22:00 UTC | 5 | 5 | 1 |
| 26 Oct, 16:00 UTC | 28 | 28 | 1 |
| 26 Oct, 10:00 UTC | 27 | 27 | 1 |
| 26 Oct, 04:00 UTC | 22 | 22 | 1 |
| 25 Oct, 22:00 UTC | 10 | 10 | 1 |
| 25 Oct, 16:00 UTC | 46 | 46 | 1 |
| 25 Oct, 10:00 UTC | 38 | 38 | 1 |
| 25 Oct, 04:00 UTC | 35 | 35 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
An alchemy roguelike where you spin your wheel and watch items devour, merge, and upgrade one another. Collect relics, trigger chain reactions, and snowball your Magic—every run carves out a unique alchemical path.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 14 | −5 | −24.6% | 38 |
| October 2026Oct 2026 (from 25 Oct) | 19 | — | — | 46 |
Average and peak concurrent players each month, and the change in average players from the month before.
v0.1.3 Patch Notes (27 Oct 2026): Players peaked at 1.4× the week before's average. In the week after, players averaged 38% fewer than the week before. Another update came 2 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| v0.1.7 Update: New Tutorial and How to Play31 Oct 2026 · week before: 5.9 of 7 days; 3 of 7 days so far | 38 (1.9×) | −29% |
| v0.1.6 Update30 Oct 2026 · week before: 5 of 7 days; 3.9 of 7 days so far; next update a day later | 38 (1.8×) | −30% |
| v0.1.5 Patch Notes28 Oct 2026 · week before: 3.8 of 7 days; 5.2 of 7 days so far; next update a day later | 38 (1.6×) | −37% |
| v0.1.3 Patch Notes27 Oct 2026 · week before: 1.9 of 7 days; next update 2 days later | 38 (1.4×) | −38% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count