
As of
30-day average
9 players18 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 12 hours (warm tier) | 21 Oct 2026 | |
| Player counts | Every 4 hours (warm tier) | 19 Oct 2026 | |
| Store details | Every 3 hours, and when Steam reports a change (warm tier) | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| Poll | Players |
|---|---|
| 18:51 UTC | 10 |
| 14:50 UTC | 7 |
| 10:49 UTC | 8 |
| 06:48 UTC | 3 |
| 02:47 UTC | 7 |
| 4 Nov, 22:47 UTC | 9 |
| 4 Nov, 18:46 UTC | 11 |
| 4 Nov, 14:45 UTC | 5 |
| 4 Nov, 10:44 UTC | 7 |
| 4 Nov, 06:43 UTC | 8 |
| 4 Nov, 02:42 UTC | 6 |
| 3 Nov, 22:41 UTC | 12 |
| DLC | Price |
|---|---|
| Project Warlock - Soundtrack | Free |
Downloadable content listed for Project Warlock, with prices in your currency (US dollars where we have no local price yet), checked daily for busier games.
Project Warlock is a first-person shooter that fans of Doom, Hexen, and Wolfenstein cannot miss. It serves you an exploding cocktail of bullets, spells, and monsters. Battle through 60 levels of non-stop action, packed with bloodthirsty enemies and challenging bosses.

Price now
$12.00Usual price
Lowest we've seen
$1.56−87%, 24 Oct 2026
Sales we've seen
1Deepest −87%, $1.56
| From | Price | Usual | Off |
|---|---|---|---|
| 2 Nov 2026 | $12.00 | $12.00 | — |
| 24 Oct 2026 | $1.56 | $12.00 | −87% |
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| 24 Oct – 2 Nov 2026 | 9 days | −87% | $1.56 | $12.00 |
−87% sale, 24 Oct – 2 Nov 2026: Players averaged 86% more than the week before. Since it ended, players averaged 41% more than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| 24 Oct – 2 Nov 2026 | −87% | 11+86% | +41% |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count