
As of
30-day average
0 players10 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 7 days (cool tier) | 20 Oct 2026 | |
| Player counts | Every day (cool tier) | 20 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Kill Through is a 2D isometric pixel zombie shooter. The city is lost. Hold the last base, send a squad to scavenge, and extract before the horde closes. Ammo is scarce; movement is life. Swap to revive the downed; true death takes the gun too. Fast pixel gore. One goal: kill through them.

| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 29 Oct 2026 | 1 | 0 | 5 |
| 28 Oct 2026 | 1 | 0 | 6 |
| 27 Oct 2026 | 2 | 1 | 5 |
| 26 Oct 2026 | 0 | 0 | 4 |
| 25 Oct 2026 | 2 | 1 | 4 |
| 24 Oct 2026 | 1 | 1 | 4 |
| 23 Oct 2026 | 2 | 1 | 5 |
| 22 Oct 2026 | 0 | 0 | 4 |
| 21 Oct 2026 | 1 | 0 | 4 |
| 20 Oct 2026 | 0 | 0 | 1 |
Price now
$6.99−30% on sale
Lowest we've seen
$6.99−30%, 21 Oct 2026
Sales we've seen
1Deepest −30%, $6.99
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| From 21 Oct 2026On now | 9 days | −30% | $6.99 | $9.99 |
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count
−30% sale on now: So far players have averaged 150% more than the week before.
| Sale | Off | During | Change |
|---|---|---|---|
| From 21 Oct 2026On now | −30% | 1+150% | On now |
Average players from our own counts over the 7 days before each sale, while it ran, and the 7 days after, kept clear of the sales either side. Steam’s big seasonal sales lift the whole store, so not every rise is this discount alone. How we count