| 6 hours from | Peak | Average | Polls |
|---|---|---|---|
| 00:00 UTC | 0 | 0 | 1 |
| 12 Nov, 18:00 UTC | 4 | 3 | 2 |
| 12 Nov, 12:00 UTC | 7 | 7 | 1 |
| 12 Nov, 06:00 UTC | 3 | 2 | 2 |
| 12 Nov, 00:00 UTC | 8 | 5 | 2 |
| 11 Nov, 18:00 UTC | 0 | 0 | 1 |
| 11 Nov, 12:00 UTC | 5 | 5 | 1 |
| 11 Nov, 06:00 UTC | 6 | 4 | 2 |
| 11 Nov, 00:00 UTC | 3 | 3 | 2 |
| 10 Nov, 18:00 UTC | 0 | 0 | 1 |
| 10 Nov, 12:00 UTC | 6 | 6 | 2 |
| 10 Nov, 06:00 UTC | 5 | 5 | 1 |
| 10 Nov, 00:00 UTC | 7 | 4 | 2 |
| 9 Nov, 18:00 UTC | 2 | 2 | 1 |
| 9 Nov, 12:00 UTC | 9 | 9 | 1 |
| 9 Nov, 06:00 UTC | 8 | 8 | 2 |
| 9 Nov, 00:00 UTC | 4 | 4 | 2 |
| 8 Nov, 18:00 UTC | 2 | 2 | 1 |
| 8 Nov, 12:00 UTC | 10 | 9 | 2 |
| 8 Nov, 06:00 UTC | 13 | 13 | 1 |
| 8 Nov, 00:00 UTC | 16 | 12 | 2 |
| 7 Nov, 18:00 UTC | 3 | 3 | 1 |
| 7 Nov, 12:00 UTC | 12 | 12 | 2 |
| 7 Nov, 06:00 UTC | 13 | 13 | 1 |
| 7 Nov, 00:00 UTC | 16 | 12 | 2 |
| 6 Nov, 18:00 UTC | 11 | 11 | 1 |
| 6 Nov, 12:00 UTC | 12 | 10 | 2 |
| 6 Nov, 06:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Three Kingdoms: March is a tactical strategy simulation where you command troops with drag-based orders and build your realm through officers, policies, and research. Outmaneuver enemies in real-time battles, strike their flanks and rear, and prepare your path to unification.

Three New Technologies and Improvements to Battles and Dialogue (12 Nov 2026): Players peaked at 1.1× the week before's average. Since it came out, players averaged 50% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Three New Technologies and Improvements to Battles and Dialogue12 Nov 2026 · week before: 6.1 of 7 days; 0.7 of 7 days so far | 7 (1.1×) | −50% |
| Battering Rams and Custom Officer Improvements11 Nov 2026 · week before: 4.7 of 7 days; 2.1 of 7 days so far; next update a day later | 8 (1.1×) | −57% |
| Defensive Traps, Troop Variants & Battlefield Preview8 Nov 2026 · week before: 2.6 of 7 days; 4.2 of 7 days so far; next update 2 days later | 9 (1.0×) | −57% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 6 Nov) | 6 | — | — | 16 |
Average and peak concurrent players each month, and the change in average players from the month before.