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览凡仙迢迢道境,观万灵碌碌浮生。 从练气起步,在修炼、经营、战斗与收集之间建立自己的成长循环;当此世仙途抵达瓶颈,便以重修换取永久仙缘,让下一世走得更远。

| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 10 Nov 2026 | 34 | 34 | 1 |
| 9 Nov 2026 | 66 | 52 | 6 |
| 8 Nov 2026 | 84 | 63 | 7 |
| 7 Nov 2026 | 93 | 66 | 6 |
| 6 Nov 2026 | 75 | 57 | 6 |
| 5 Nov 2026 | 53 | 41 | 6 |
| 4 Nov 2026 | 61 | 45 | 6 |
| 3 Nov 2026 | 57 | 47 | 6 |
| 2 Nov 2026 | 69 | 46 | 6 |
| 1 Nov 2026 | 83 | 60 | 6 |
| 31 Oct 2026 | 87 | 62 | 6 |
| 30 Oct 2026 | 67 | 51 | 6 |
| 29 Oct 2026 | 95 | 64 | 6 |
| 28 Oct 2026 | 124 | 83 | 6 |
| 27 Oct 2026 | 109 | 84 | 5 |
| 26 Oct 2026 | 87 | 59 | 4 |
| 25 Oct 2026 | 99 | 79 | 3 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
《万古仙途》更新公告 v0.3.2 (31 Oct 2026): Players peaked at 1.3× the week before's average. In the week after, players averaged 24% fewer than the week before. Another update came 5 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| 《万古仙途》更新公告 v0.4.49 Nov 2026 · 0.4 of 7 days so far | 45 (0.8×) | −32% |
| 《万古仙途》更新公告 v0.4.38 Nov 2026 · 1.8 of 7 days so far; next update a day later | 84 (1.6×) | +8% |
| 《万古仙途》更新公告 v0.4.26 Nov 2026 · 3.4 of 7 days so far; next update 2 days later | 93 (1.8×) | +16% |
| 《万古仙途》0.4.1重大更新5 Nov 2026 · week before: 6.8 of 7 days; 4.5 of 7 days so far; next update a day later | 93 (1.8×) | +12% |
| 《万古仙途》更新公告 v0.3.231 Oct 2026 · week before: 6 of 7 days; next update 5 days later | 87 (1.3×) | −24% |
| 《万古仙途》更新公告 v0.3.128 Oct 2026 · week before: 2.8 of 7 days; next update 3 days later | 124 (1.7×) | −21% |
| 《万古仙途》0.3.0重大更新26 Oct 2026 · week before: 1 of 7 days; 6.9 of 7 days so far; next update 2 days later | 124 (1.9×) | −2% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 53 | −15 | −22.4% | 93 |
| October 2026Oct 2026 (from 25 Oct) | 68 | — | — | 124 |
Average and peak concurrent players each month, and the change in average players from the month before.